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Thread: Space Legend - (game/RPG)

  1. #11
    thinBasic MVPs
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    Happy you like it.

    I should start coding something else, but somehow i can't stop playing it myself- and find always some tweaks and things to re-adjust.
    Please let it be the final version now -
    when amount of stars to collect stays constant it became to easy- before it was to hard- now the increment of star-blocks needed for the next additional star is somewhere inbetween.
    Latest attached to first post.
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    Last edited by ReneMiner; 03-04-2015 at 14:54.
    I think there are missing some Forum-sections as beta-testing and support

  2. #12
    thinBasic author ErosOlmi's Avatar
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    My best: 110000.
    Almost 50 minutes of play.

    I was also able to fix 3 Core Engine errors looking at source code
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    Last edited by ErosOlmi; 05-04-2015 at 10:02.
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
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  3. #13
    thinBasic MVPs
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    I came to level 14, 15 and higher - but becomes to easy later.
    The laser-recharge (currently constant 9) should raise with the players current level - but I'm not in the mood to change it nor to test out different settings since I'd have to play till 14 or 15 then- and i guess i've played this to much already . Coud also raise enemies health a little more ... and ... and ... better look for a new project
    Last edited by ReneMiner; 05-04-2015 at 10:24.
    I think there are missing some Forum-sections as beta-testing and support

  4. #14
    thinBasic MVPs
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    i did it and re-adjusted a little as described above, else the thought won't leave me.

    See first post.

    hopefully done by now - must stop playing this...
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    Last edited by ReneMiner; 06-04-2015 at 13:44.
    I think there are missing some Forum-sections as beta-testing and support

  5. #15
    thinBasic MVPs
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    wanted to announce a new record - took me half a day to play this far and i had to push the self-destruct-button since there's no saving in game possible.
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    I think there are missing some Forum-sections as beta-testing and support

  6. #16
    Have you considered implementing a save feature in the game to avoid the need for players to start from the beginning every time they play?

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