Little experiment to demonstrate how to design custom TBGL graphic entity in Object oriented fashion.
This time it is Moon-like progress bar, which allows you to cover the luna by partial shadow.
The control has the following options of customization:
- placement and scale
- color
- image skin
- contour with user defined thickness
- glow with user defined intensity and halo size
You will need thinBasic 1.9.15.0 and newer to run this example.
Feel free to fine tune and experiment
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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