Hi Joshy,
I split this topic so I have one request in one thread, much easier to follow.
As I said, TBGL_EntityGetMatrix awaits you in next update.
These special syntax variants are interesting, I will consider them for 2.x release of TB.
The thing is that thinBASIC SDK allows you to detect how many elements the passed array has, so maybe just single function for Get and Set will be necessary.
Thanks,
Petr