Sorry to bring up such an old topic but did cocoflop made an include file or an module for this? Do C header files and a DLL exist?
Good luck,
in case of troubles please ask,
I think it won't be necessary to touch original source code at all,
jut headers.
Bye,
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Sorry to bring up such an old topic but did cocoflop made an include file or an module for this? Do C header files and a DLL exist?
Hi Mike,
I don't think there were TB headers made. But Bullet Physics seems to progress nicely, definitely got a big twist since about one year ago I checked it.
I just downloaded demos which allow use of CUDA, the speed boost is impressive.
I checked some headers too ( http://bullet.googlecode.com/files/bullet-2.74.zip ), but it seems to me it is C++, not C, which limits the use to ... C++ I guess? Because only mechanisms I know for publishing classes to other languages is COM and .NET.
So only way to bring this to TB would be create module in C++, with simple procedural interface. I think.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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