Hi,
thanks for the suggestion.
Did you checked the following functions?:
TBGL_EntityGetAngleXY
TBGL_EntityGetAngleXZ
TBGL_EntityGetAngleYZ
It returns angle between two entities in given plane. You can see it used ( for example ) in:
SampleScripts\TBGL\TBGL_0220_Samples\ControlTargettingAndInfo
Returned angles are in degrees.
I think it is basically what you wrote about, if not, please give me more details and I can work on it.
Thanks,
Petr
P.S. It is little more comfortable for me when you post suggestions directly in "Suggest new features" subforum of TBGL module, I can easily check what is done and what I forgot
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