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Thread: SetBonePostion

  1. #1
    thinBasic MVPs Michael Hartlef's Avatar
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    SetBonePostion

    Hi Petr,

    to convert the bone animation of B3D files, I need the ability to position a bone during animation.

    Cheers
    Michael

  2. #2
    Super Moderator Petr Schreiber's Avatar
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    Re: SetBonePostion

    Ok,

    recorded I presume "to position" in similar way as your proposed TBGL_m15PosBone.
    Does it mean "shift by deltamove" ?

    Bye,
    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  3. #3
    thinBasic MVPs Michael Hartlef's Avatar
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    Re: SetBonePostion

    no I think it is the absolute local position. Just like current rotation is, absolute.

  4. #4
    thinBasic MVPs Michael Hartlef's Avatar
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    Re: SetBonePostion

    Dooh, to many requests I did. Forget this request. All I need is TBGL_m15PosBone with absolute, local positions.

  5. #5
    thinBasic MVPs Michael Hartlef's Avatar
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    Re: SetBonePostion

    Topic closed as I don't need the requested functionality anymore.

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