Thanks for the heads up Mike. I definitely need your input and analysis of existing code so I can integrate tbem into it in next rewrite.Originally Posted by Michael Hartlef
In doing this initial version, I already see a major flaw in my design with how I created tanks. t will take me a couple of days to redo the tanks. Each part will be entity parented to hidden collision object. This should make for better collision and also great effects hopefully.
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