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Thread: tankwars petr schreiber - psch

  1. #11
    thinBasic author ErosOlmi's Avatar
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    Petr Schreiber

    Some friends running this scripts had error when executing.
    Error is related they had an old version of thinBasic installed and some functionalities used by Tank scripts need latest thinBasic version.

    What about adding #MINVERSION directive:

    #Minversion 1.6.0.8

    Ciao
    Eros
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  2. #12
    thinBasic MVPs kryton9's Avatar
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    Petr Schreiber

    Quote Originally Posted by Michael Hartlef
    Hi Kent,
    I won't find time till tommorow to look at it as my wife and me are going out tonight. Sorry.
    Thanks for the heads up Mike. I definitely need your input and analysis of existing code so I can integrate tbem into it in next rewrite.

    In doing this initial version, I already see a major flaw in my design with how I created tanks. t will take me a couple of days to redo the tanks. Each part will be entity parented to hidden collision object. This should make for better collision and also great effects hopefully.
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  3. #13
    thinBasic MVPs kryton9's Avatar
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    Petr Schreiber

    Quote Originally Posted by Simone
    Hi
    Incredible, wonderful script
    it's very fun to play, nice work Kent


    Simone
    Thanks Simone, with everyone's help it will only get better as you are seeing with what Petr is doing already.

    I will rewrite the next version to make it even cleaner and eventually hope to serve as a great reference to all the new things in thinBasic
    and give game makers something they can modify to make their own games of this style.

    This was more of a test to see if it could look good and relatively work, I think that part passed and so gives energy for the next steps which are even bigger
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  4. #14
    thinBasic MVPs kryton9's Avatar
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    Petr Schreiber

    Quote Originally Posted by Abraxas
    Very nice.

    Try getting 2 tanks to over lap and shot one a very strange thing happens.

    Mike, I know strange things happen, but I wanted to get the demo out as I knew major changes to everything would be coming.
    Hopefully the each generation will lead to a rock solid game. That is my goal and I won't be happy till then as I loved battlezone all these years, I want to make this next generation similar game as good!

    Thanks for testing and reporting back, join in with ideas, mods anything you like.
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  5. #15
    thinBasic MVPs kryton9's Avatar
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    Petr Schreiber

    Quote Originally Posted by Psch
    Ooops,

    here it comes ... including the arrow
    Please re-download from this post.


    Petr
    OH WOW PETR
    You are adding feature I wanted to add in the future, this is great because in the next rewrite I won't have to figure things out.
    I wanted to develop something like you did with post processing, but only for nearest tank, since it tells you the nearest tank, shows it in the radar as brighter dot.
    It will be nice to know that if you don't see the brighter tank in front of you then it is behind you.

    You also got the rotating tank in the radar, that is why I was asking for all those rotation requests so I could get that working.

    This version of yours will be a great version to start the next rewrite. Use this weekend to throw out any more gems before I start the rewrite next week.

    THanks again, these are major steps forward on this project!!
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  6. #16
    thinBasic MVPs kryton9's Avatar
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    TankWars Petr Schreiber - psych

    I split your project into its own sticky and for you to manage with your cool skills!!
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  7. #17
    Super Moderator Petr Schreiber's Avatar
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    Re: Petr Schreiber - psch

    Hehe,

    thanks Kent


    Petr
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