Very nice Petr, a great idea to do this. I hope you add these to the next tbgl help.
Something else that would be very useful and you already sort of did it is skeleton setups.
1. Simplest, minimal code skeleton
2. Simplest skeleton where user sets, light, camera, blending
3. Like #2 but where the light, camera and blending could be modified with each drawframe
and then versions of the above using the gl commands from the headers or mixed with tbgl and gl commands.
One more thing to add to the QandA page, is what needs to be deleted by the user in tbgl. We used to have to delete display lists, but I know you wrote it is automatic now.
Thanks again for this.
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