I am stupid,
of course - my "code clarification" made planet list to be build BEFORE specifying tbgl primitives quality :
To fix it just put Graphics_Init() on line before Build_DisplayLists().
I am sorry,
Petr
I am stupid,
of course - my "code clarification" made planet list to be build BEFORE specifying tbgl primitives quality :
To fix it just put Graphics_Init() on line before Build_DisplayLists().
I am sorry,
Petr
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