It is funny I play these games all the time and you never really pay attention to the input as it seems so natural. I went into UT2K4 just now to test out the first person input. You are right, the mouse never seems to hang at the border (or what you would think is the border), and also, it does seem to go forever with sensing velocity of mouse moves by rotating very responsively to the users mouse moves.
Hmmmm, it makes it even a harder mystery now. Please let me know of any info you find, I will do the same. The great mouse and overall input to a game the more professional and fun to play it is!!
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