I have an idea for a game project - THE WAREHOUSE.
You as a player wake up in a mysterious warehouse and you need to find a way out.
Goals of the project
1/ Create a fun little game I would like to publish once finished as binary for free on itch.io
- this should allow us to promote thinBASIC a bit
2/ Explore more in depth what it takes to have game with multiple possible inputs
- how to ballance gameplay to be fun with both keyboard and mouse or XBox controller
3/ Identify spaces for improvement in TBGL, other modules and maybe even in the core language itself
- I expect to run into issues here and take it as a journey to discover what could we enhance
4/ Try to share more the whole process as I think with my GitHub adventures I completely escaped the community in the last years
- while I consider GitHub to be the goto solution for development, forum is simply more fun
You will always find the latest version and change log in this first post.
Please note the first post will never contain spoilers for the game, but further posts down the thread will have big spoiler potentail.
If you want to just enjoy the game, stick to this post, if you want to learn a bit along the way, please do not hesitate to follow the development.
Status of the project
In development, there is nothing to really play yet, but you are welcome to try current versions
Change log
Version 0.1 - Provides title screen to "game" transition. You can try to walk with XBox controller or Mouse and Keyboard in a huge empty environment
Version 0.2 - Populates warehouse with crates and allows jumping around
Petr
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