very nice idea and nice graphics, thanks, i suggest also the possibility to scale the m15 model so it is very thin, such as adding:
TBGL_Scale 0.01, 1, 1
before:
tbgl_m15DrawModel 1
in example TBGL_AnimatedCubes.tbasic inside the thinbasic folder
so it appears as flat and very funny. this is if there is no 2D shapes available.
but i guess there should be some care in texturing else it may flicker.
at the beginning of that Cubes.m15 model in the TBGL_AnimatedCubes example there is:
VERTEXNUM,64
TEXLIST,kp4_LedKonzistentni.bmp
so can we texture it with TEXLIST,kp4_LedKonzistentni.png . or this feature not available yet.
thanks Petr for all your efforts.