Hi folks,
here is a converter for the Blitz3D model format (B3D) to the M15 file format. Of course, M15 currently doesn't support
animation data. So I tried to come up with my own animation routines. It's not finished as TBGL doesn't support all transformations
for bones and so the displaying of animation is not working correctly. But for static meshes it works like a charm.
Cheers
Michael
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