Aurora can make DLL's now and I was trying to make one tonight for thinBasic to test out. In studying the SDK for other basics and delphi, I realized there are some custom libs it seems being made for each supported language SDK. So without one for Aurora, there would be no way to make one... am I correct on this?
Sapero just made a nice installer for his massive include files for Aurora and I thought it would be neat to tinker with Aurora and thinBasic. One thing however I noticed tonight. The reason I sort of moved away from Aurora is-- there still seems to be a jerk in animation. It doesn't play smoothly in other words. I thought it might have been the way Paul developed his DirectX code, but in running some rotating cube demos in opengl in Aurora, I noticed the same bad motion. So I don't know what is causing that.
So my enthusiasm for Aurora sort of cooled really quickly tonight. I wrote to Sapero for some examples, if any of them run nice and smooth as Petr's demos do in thinBasic, it might be worthwhile to support an SDK for Aurora, so no rush, but just wanted to ask about the necessary libs. Thanks.
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