Before I make 6 tiles, I thought let me make 1 as a test. So here it is. Strange problem, I will put the render from Blender with lights not effecting the render, just the texture baked texture being used. This is the same texture that is in the texture folder. But when I view in the model viewer, it loses lots of the color info from that bitmap, any ideas?
You can look at the screenshot below to compare to how it should look like. Let me know if this size is ok too. Thanks.
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