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Thread: SmartTexture - unit for texture loading

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    Super Moderator Petr Schreiber's Avatar
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    Lightbulb SmartTexture - unit for texture loading

    Hi guys,

    loading PNG is long time on the list, so why not provide it now, with help of thinBasic unit?

    Where is the code?
    https://github.com/petrSchreiber/SmartTexture

    How can I use it?
    Please note the current implementation is in pre-release phase, targetted at testing.
    You can grab the files from releases page.

    How difficult it is to use?
    Not much After you download the includes, it can be as simple as:
    #include "smartTexture.tbasicu"
    
    ...
    
    dim t as smartTexture
    
    t.FromFile("C:\myImage.png")
    t.Make(1, %TBGL_Tex_MipMap)
    

    Petr
    Last edited by Petr Schreiber; 23-06-2016 at 20:16.
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