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Thread: TBGL_CreateSkyBox() and TBGL_RenderSkyBox()

  1. #1

    TBGL_CreateSkyBox() and TBGL_RenderSkyBox()

    hSkyBox=TBGL_CreateSkyBox(texture1$,texture2$,texture3$,texture4$,texture5$,texture6$)
    hSkyBox=TBGL_CreateSkyBox(one_texture_with_six_quads$)

    TBGL_RenderSkyBox(hSkyBox, xSize, ySize, zSize)

    or as SCENE entity

    TBGL_CreateSkyBox(hScene, texture1$,texture2$,texture3$,texture4$,texture5$,texture6$)
    TBGL_CreateSkyBox(hScene, one_texture_with_six_quads$)

    (Sorry about my bad English.)

  2. #2
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL_CreateSkyBox() and TBGL_RenderSkyBox()

    Thanks,

    somebody requested it in the past and I completely forgot this feature.
    I will target it for TB 2.x betas.


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

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