Results 1 to 8 of 8

Thread: triangles and quads

  1. #1
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    68
    Posts
    3,865
    Rep Power
    405

    triangles and quads

    Hi Mike, I did a test in blender. I just used the default cube that is available when you start blender.

    I exported without doing anything to m15.
    Then I triangulated all the faces and exported to m15 again.

    Both m15 files are exported as quads?

    I was wondering why Blender is not giving you the triangulated faces and quads only, any ideas?
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  2. #2
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Germany
    Age
    58
    Posts
    3,299
    Rep Power
    348

    Re: triangles and quads

    Mmmh, I would expect triangles too. I will check it myself tonight.

  3. #3
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    68
    Posts
    3,865
    Rep Power
    405

    Re: triangles and quads

    THanks Mike. I am thinking about triangulating all my models before export to make loading faster with not having to check for the stop flag in m15 files.
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  4. #4
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    68
    Posts
    3,865
    Rep Power
    405

    Re: triangles and quads

    Mike, I found out if you do it using the CTRL+T shortcut and then export it works. I was using it from the menus and that wasn't working.

    So here are the steps for startup cube.

    Launch Blender
    Go into edit mode
    Go into vertex edit
    Select all Verts
    CTRL+T
    get out of edit mode
    Export to m15

    Now the cube is triangulated.
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  5. #5
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Germany
    Age
    58
    Posts
    3,299
    Rep Power
    348

    Re: triangles and quads

    Hi Kent, I'm fighting a cold right now but could not reproduce your error at first. I'm glad you found a way for you. Blender has so many ways of doing things. sometimes a little irritating.

  6. #6
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,153
    Rep Power
    736

    Re: triangles and quads

    Hi Mike,

    hope you will cure soon.
    Kent, thanks for the tip.

    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  7. #7
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    68
    Posts
    3,865
    Rep Power
    405

    Re: triangles and quads

    Get well Mike.

    That is one thing with Blender, not all things work from everywhere... but seeing how I can't solve the most simplest probably errors in my own code... I can't complain
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  8. #8
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Germany
    Age
    58
    Posts
    3,299
    Rep Power
    348

    Re: triangles and quads

    Thanks guys, I'm hopefully getting better now. The whole family was/is fighting viruses and backterias.
    But today I'm feeling better and will start working again on stuff.

Similar Threads

  1. Right Triangles
    By danbaron in forum Math: all about
    Replies: 20
    Last Post: 28-05-2011, 11:14
  2. A Stack of Quads
    By danbaron in forum Sources, Templates, Code Snippets, Tips and Tricks, Do you know ...
    Replies: 4
    Last Post: 20-05-2010, 07:13
  3. Cylinder from Quads
    By matthew in forum TBGL Scripts and Projects
    Replies: 6
    Last Post: 02-06-2007, 20:04

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •