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Thread: Blender M15 export script Version 1.03

  1. #1
    thinBasic MVPs Michael Hartlef's Avatar
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    Blender M15 export script Version 1.03

    Hi folks,

    here is version 1.03. Each material can have a texture now, but please only one texture per material. The color settings for a textured face will be taken now from the texture and not the material anymore. Of course, if a face has no texture, then the color values from the material will be exported.

    Grab it from this topic: http://community.thinbasic.com/index...sg3116#msg3116

    Michael

  2. #2
    thinBasic MVPs kryton9's Avatar
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    Re: Blender M15 export script Version 1.03

    Wow, thanks Mike. I will test it out later tonight when I get some time!! Thanks in advance till then!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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    Super Moderator Petr Schreiber's Avatar
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    Re: Blender M15 export script Version 1.03

    Mike,

    thanks a lot for your work!


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  4. #4
    thinBasic MVPs Michael Hartlef's Avatar
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    Re: Blender M15 export script Version 1.03

    Thanks guys, I hope it works good. I did a few tests, but you know the game. Different users can get different results.

    Next things will be that you can have several meshes in a scene and they will end up inside one M15 model, seperated by layers. That will be then ultimate freedom.

  5. #5
    thinBasic MVPs kryton9's Avatar
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    Re: Blender M15 export script Version 1.03

    Thanks Mike, I will try the new export on the latest shuttle when it is finished.

    The ultimate freedom sounds great. No easy task, but it will really be as you said that ultimate!!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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  6. #6
    thinBasic MVPs Michael Hartlef's Avatar
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    Re: Blender M15 export script Version 1.03

    ;D Take version 1.04 for it. Will be up in a few seconds.

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