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Petr Schreiber
16-05-2009, 11:44
Hi,

I found following video very interesting.
It is about procedural generation of city.

There is lot of tech demo videos on the internet, but very few of them give you "how to make it" insight.
This does - you will see the principle is relatively simple, but result very beautiful. It shows nicely how to decompose big problem ( generating city ) to sub problems, which can be solved independently and easily.
Pixel City - Procedurally generated city (http://www.youtube.com/watch?v=-d2-PtK4F6Y)


Petr

ErosOlmi
16-05-2009, 11:53
Great and really fascinated video !

That could be a fantastic "stress test" challenge for thinBasic and TBGL (more for thinBasic because TBGL is already very very fast).

Michael Hartlef
16-05-2009, 12:19
NICE. The rendering is no problem i guess. After all it is just models with textures and some point sprites.
The really nice thing here is the algorythm to create such a city. Anyway, really awesome video.

kryton9
17-05-2009, 09:49
Thanks Petr, fun video to watch. The lesson, like programming: break it into small steps and processes. This will be in my dreams tonight, I am sure.