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View Full Version : What do you use thinBasic for?



ErosOlmi
03-08-2008, 18:40
Ok, here we are with a new poll about how you use thinBasic.
Replies can help us to better understand which areas should take our attention for future developments.

Thanks for your cooperation.

_________________________________________________
Rules:

you can vote for up to 5 different reasons
you can change your vote
if you will specify a new interesting reason we will add to the list

sandyrepope
03-08-2008, 22:37
I have been working on some console games (translating them from other basics to thinbasic for the experience.) It's slow going.

I haven't worked on any GUI programs lately. I mainly do this when I need something.

I haven't done much lately as I've been trying to learn how to use Catventure's adventure making programs.

Thanks
Sandy

kryton9
04-08-2008, 04:05
Eros, I voted for fun and also gaming, But I think the beauty of thinBasic is that you can do almost anything.

My biggest worry is not what we can do with it, but on what devices we can run it on really. Just keep up the great job you guys are doing and hopefully PowerBasic will give more options in the future to more device capabilities that will translate well for thinBasic.

Michael Hartlef
04-08-2008, 06:13
So far I used thinbasic for developing a small game, a little programming language converter and mostly I'm into developing thinbasic modules.

Petr Schreiber
04-08-2008, 09:29
I voted for following:

Play with it, just for fun and programming experience
I enjoy the syntax and fast script take off without need to wait for compile, advanced statements ( memory overlays / PEEK/POKE, Oxygen ) are nice for practising dirty optimization techniques.

write scripts for automation

Memory watch and defragmentation on pre-XPs OS
Selective process termination
Process monitoring
File conversion and data-from-clipboard conversion ( my favourite )
...


write games
You know that 3D stuff :)

fast prototyping
Again strong side of TB, I used it even to prototype software for my bachelors thesis ( which had to be in Python )
I presume design of graphic effects and shader programming somehow fits in this category as well.

interest in modules
TBGL, I like the SDK which allows hybrid syntax.


Petr