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catventure
15-06-2008, 11:54
thinBasic Adventure Builder has been updated to Alpha 31:

http://tab.thinbasic.com

direct link:

http://tab.thinbasic.com/tabdemo.zip

15 Jun 2008 (Release 31)
=========
*FIX. %?% wasn't being replaced if more than one occurrence in a text.

*IMPROVED. Player name dialog box can now be called at times other than the start of a game using new action command "getplayername" in a coding entry.

*FIX. Save Data routine minor buglet on exiting Editor now working properly.

*NEW. Cyclic messages using "cyclemessX" action where X is a valid message number in the Message Editor.
Example uses %c% tags to enclose elements of the cyclic message:

%c%I am message 1.
%c%I am message 2.
%c%I am message 3.
%c%

Cyclic messages can repeat cycle - or stop at the last element of a cyclic message (using the %end% tag)

%c%I am message 1.
%c%I am message 2.
%c%%end%I am message 3.
%c%

*NEW. "objlistoff" ACTION command forces TAB to concatenate object listing in room descriptions and is similar to action "invlistoff". If choosing this option all object text descriptions should begin with a lower case letter and should not terminate with a period. (full stop)
eg: "a brown satchel" is OK. "A brown satchel." is not OK for this type of object listing output.

Example code required in Script 1:

' enable concatenated room object listing...

[start]flag20=0[acts]flag20=1#objlistoff[end]

Example output:

"Also visible is a torch, a spanner, some food and a computer."

You can also use %r% (random) message tags in System Message 40: "Also Visible:" eg:

"Also visible is%r%I can also see%r%Notable objects present include"

"Crystal_Keepers.tab" game has been set to use this format.

*NEW. To help prevent data loss through GPF or crash TAB now autosaves currently loaded database under filename "recover.tab" into main TAB directory when selecting "Test Adventure" button on Editor Main Window - just before it displays Player.
This recovery file can be reloaded into the TAB Editor to investigate reason and afterward resaved as normal under different filename. It is a backup datafile useful if TAB Player crashes using data which was previously unsaved by the Author via "Save Adventure".


09 Jun 2008 (Release 30)
==========
*IMPROVED scrolling when game starts

*CHANGED. Save Adventure: TAB Editor now requires user authorisation when saving currently loaded adventure data under a different filename to the original.

*CHANGED. Selecting "OPEN ADVENTURE" from pulldown menu on Editor version of Player: TAB now requires user authorisation before loading a different named database and warns/reminds the user that the data in the Editor will be overwritten by the new game data.

*NEW. "replay" action command - restarts game from beginning without confirm dialog and without introductory message.

*FIX. More than one page of richedit text on start of Editor version of Player causing crash in Graphic Adventure display mode.

*IMPROVED. Some coding made for more than one object to exist with same noun name eg:
"a red pencil"
"a blue pencil"

Implemented long noun for textual output purposes.


Best wishes,
catventure.

Petr Schreiber
15-06-2008, 14:55
Hey,

thanks a lot!
I will check it out in few days, can't wait to try it!


Petr

Petr Schreiber
15-06-2008, 15:09
Few days,

phew - how could I survive such a long time :)
Tried right now and I like it - thanks a lot!

I like the added features, now it really allows to design very rich game :)


Petr

P.S. I did not noticed there is a new forum link on your web, good luck with it, looks good.