kryton9
29-04-2008, 06:48
I just watched a very nice video tutorial on 3DBuzz. It is for c# and xna, but the key thing I watched it for was the math required to handle the camera, level, player and enemy math.
I think any of you ever interested in doing a 2D game will find it interesting to watch to see how you figure out all the offsets involved.
Don't let the c# scare you, the presentation of the thought process for understanding the math is really demonstrated very nicely.
http://www.3dbuzz.com/vbforum/sv_home.php?v=9
I think any of you ever interested in doing a 2D game will find it interesting to watch to see how you figure out all the offsets involved.
Don't let the c# scare you, the presentation of the thought process for understanding the math is really demonstrated very nicely.
http://www.3dbuzz.com/vbforum/sv_home.php?v=9