Petr Schreiber
13-08-2007, 11:25
Hi,
if you want to learn OpenGL "right into the bones" you may want to have a look at following links.
thinBASIC is bundled with all files you need to try advanced OpenGL techniques.
Future/Still hot versions of OpenGL:
SIGGRAPH 2007 Presentations (http://www.khronos.org/library/detail/siggraph_2007_opengl_birds_of_a_feather_bof_presentation/)
Always good sources:
NVIDIA OpenGL (http://developer.nvidia.com/page/opengl.html)
NVIDIA general (OGL/DX) whitepapers and samples (http://developer.nvidia.com/object/all_docs_by_date.html)
ATi OpenGL ( on the bottom of the page ) (http://ati.amd.com/developer/indexsc.html)
ATi general (OGL/DX) slides (http://ati.amd.com/developer/techreports.html)
OpenGL.org (http://www.opengl.org/)
OpenGL.org forums (http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi)
OpenGL SDK (http://www.opengl.org/sdk/)
Good third party tools:
GLSL validation tool by 3DLabs (http://developer.3dlabs.com/downloads/glslvalidate/index.htm)
Bye,
Petr
if you want to learn OpenGL "right into the bones" you may want to have a look at following links.
thinBASIC is bundled with all files you need to try advanced OpenGL techniques.
Future/Still hot versions of OpenGL:
SIGGRAPH 2007 Presentations (http://www.khronos.org/library/detail/siggraph_2007_opengl_birds_of_a_feather_bof_presentation/)
Always good sources:
NVIDIA OpenGL (http://developer.nvidia.com/page/opengl.html)
NVIDIA general (OGL/DX) whitepapers and samples (http://developer.nvidia.com/object/all_docs_by_date.html)
ATi OpenGL ( on the bottom of the page ) (http://ati.amd.com/developer/indexsc.html)
ATi general (OGL/DX) slides (http://ati.amd.com/developer/techreports.html)
OpenGL.org (http://www.opengl.org/)
OpenGL.org forums (http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi)
OpenGL SDK (http://www.opengl.org/sdk/)
Good third party tools:
GLSL validation tool by 3DLabs (http://developer.3dlabs.com/downloads/glslvalidate/index.htm)
Bye,
Petr