View Full Version : gamepad test comparisons
Guys I was wondering if writing for one gamepad will be like writing for all gamepads. Here is my default gamepad setup and how it read out in Mike's TBDI test script. Let me know if yours is the same or not, I hope they are all the same so it is write once and forget about it :)
Michael Hartlef
05-05-2007, 08:52
Same layout here. But every game I know of can configurize this.
Petr Schreiber
05-05-2007, 16:06
Hi,
I have just basic Wingman Precision, which has just D-pad, that 4 buttons cross on left part and buttons 5 and 6 as those big ones on top.
Bye,
Petr
Michael Hartlef
05-05-2007, 16:23
Hi,
I have just basic Wingman Precision, which has just D-pad, that 4 buttons cross on left part and buttons 5 and 6 as those big ones on top.
Bye,
Petr
You have my deepest sympathy for using such a basic device ;)
Petr Schreiber
05-05-2007, 21:02
Hehe ;)
till now I had not much use for Gamepad,
but hope TopDown will make it one of the most overloaded :D
Bye,
Petr
Ok, I will try to write a gamepad input and assign routine and try to apply it to the game. I might be back asking for help, i am not sure I will be able to do this, but I will try and report back with any progress or lack of as soon as I can and see if the way I am doing it seems ok.
I can't think of any way to take a users selection for which device he will use and which button, or joystick as they do in other games.
One of you guys more skilled is going to have to take that one on. It is a very interesting challenge though when you try to think about it. I am going to see if I can find any articles on how it is done.
Michael Hartlef
06-05-2007, 08:43
I will look into actionmapping that is supported by directinput. So maybe I can present you an automatic way.
Mike, thanks, Petr gave me some ideas too, but your function sounds like the way to go. I will read up on it as not familiar with it in the meantime. Thanks for looking into it and seeing if can be part if tbdi.
On one of my other things i couldn't do, Petr came to the rescue, we now have the camera behind the shuttle and it follows nicely the shuttle when flying. I added a tageting reticle which helps you shoot accurately the asteroids. I will try to add a few more things and then put the code up, then you can add stuff that you would like and then we can give it to Petr to clean up and make uniform the topdown way and then he can add next functionalities.
ErosOlmi
06-05-2007, 19:41
pGKTuyBDkt4
;D
Eros in firefox I can't click play to watch the youtube videos. I will see if I Can find any info why.
ErosOlmi
06-05-2007, 20:04
Yes, I see. Do not know why, sorry.
Work around seems: click on image than click on ">" button at bottom left.
THat doesn't work for me, I will just use ie for thinBasic forums to avoid these issues, don't worry ERos, thanks for looking into it.
Michael Hartlef
06-05-2007, 21:03
Hey, that's a cool pad. I will see if it is available here.
Found this at microsoft to read about action mapping Mike. Never knew it existed before.
http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c_Summer_04/directx/input/using/actionmap/actionmapping.asp
Michael Hartlef
06-05-2007, 23:17
Thanks Kent, I have enough sources. It will be a lot of work, so don't count on it or expect it soon.
No Rush MIke, I was reading over it and it is confusing to say the least, but it is neat that they have it. Take your time and good luck!!
Petr Schreiber
07-05-2007, 10:50
Hi,
that gamepad on video seems nice replacement for mine :D
Good luck with TBDI Mike !
Bye,
Petr
Happy shopping, it is neat!!