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ErosOlmi
03-02-2007, 01:30
Some mantas moving in the ocean and ... a submarine :)

aMiuONuy3BM

http://www.youtube.com/watch?v=aMiuONuy3BM

kryton9
03-02-2007, 06:17
the video played in the post, neat!!

Very cool demo, had never seen that one, very very nice!!!

Petr Schreiber
03-02-2007, 10:14
Hi kryton9,

this was first demo of TBGL skeletal animations abilities,
you can still download it here - TBGL017Preview_2.zip (http://community.thinbasic.com/index.php?topic=326.msg1435#msg1435)

The animation is very basic, I just animate one set of bones, and render the model multiple times. All mantas share the same animation, this saves speed. This demo was quite a trouble maker in old TBGL, due to some frame sync problems it produced weird output from time to time on Eros PC. This problem is fixed in current TBGL now.

All models are done in thinEdge, submarine mostly using "Sculptor/Create rotated shape" with some axis scaling, mantas are just few polygons and stones are also just rotated thing. Terrain was designed using ... terrain assistant with modifiers :)


Bye,
Petr

kryton9
03-02-2007, 22:49
You need to clone yourself Petr, have one clone work on thinEdge code, another clone on thinEdge video tutorials and .... well you get the idea on all your other projects :) Very cool demo!!

Petr Schreiber
04-02-2007, 00:04
Yes,

clone would be handy. But imagine - I had to buy a new PC to each of the clones, find them place to sleep and throw them some food from time to time :)


Bye,
Petr

kryton9
04-02-2007, 04:11
throw them some food time to time, that is funny!!