ErosOlmi
31-01-2007, 18:43
What about switching from surface rendering to wireframe on the fly while executing a TBGL script?
Place the below line just after your WHILE main loop of any TBGL script and see the difference pressing TAB key.
TBGL_PolygonLook iif(GetWindowKeyState(hWnd, %VK_tab), %GL_LINE, %GL_FILL)
Replace hWnd with the TBGL window handle in your script.
Place the below line just after your WHILE main loop of any TBGL script and see the difference pressing TAB key.
TBGL_PolygonLook iif(GetWindowKeyState(hWnd, %VK_tab), %GL_LINE, %GL_FILL)
Replace hWnd with the TBGL window handle in your script.