View Full Version : thinEdge 1.0.0.6 early preview
Petr Schreiber
27-01-2007, 20:17
Hi all,
I have tried to correct rendering issues in thinEdge wide screen modes.
My graphic card & LCD supports only 1280*768 from the bigger wide screen resolutions and it seems to work.
I would like to hear if you still have problems with displaying of text "stripes" in thinEdge.
The preview is still nothing very special, but it fixes some OBJ import/export issues and adds few tiny improvements too.
If you want to try it, please download it from my web (http://psch.thinbasic.com/forum/index.php?action=tpmod;dl).
Final 1.0.0.6 will bring much more, but as I am running out of time I decided to release this early preview now, as it fixes ( I hope ) the most disappointing problem.
Thanks a lot,
Petr
ErosOlmi
27-01-2007, 23:40
At 1680 x 1050 on a ATI X1600 seems working fine.
All text are on video.
Petr Schreiber
28-01-2007, 00:14
Perfect,
thanks a lot Eros !
I know this text rendering is not very cool, but for few versions it will be present in thinEdge.
I need to arrange the UI / SDK stuff to make it even better ( more windows look and feel program ) in future.
Thanks,
Petr
Michael Hartlef
16-02-2007, 14:14
Which language do you use to code thinEdge?
ErosOlmi
16-02-2007, 14:21
Hi Mike,
Petr uses Power Basic Compiler (http://www.powerbasic.com) for almost all his development.
The same we use for thinBasic and all thinBasic modules.
It is very easy to use but not so easy to master. It is like to use C language but with the easy of Basic syntax.
You do not have any Visual Designers or RAD but pure code. You have to do all the hard job like in C.
The positive factor is that you will learn a lot of the operating system inside.
Ciao
Eros
Michael Hartlef
16-02-2007, 15:59
Thanks Eros for the info. I allways was attracted by Power Basic but I think it is to expensive for me.
Petr Schreiber
16-02-2007, 16:26
Hi,
it is true Mike - thinEdge 1.0.0.6 Preview is PowerBASIC 8.03.
For all earlier versions I used PowerBASIC for Windows 7.04, started in Windows with verison 6 :)
In PB/DOS since version 2 ;D
Too bad they do not do some kind of demoversion.
PB is really great - very large set of well optimized functions, small executables and good speed.
Regarding executables - thinEdge has 200 kB now, which is quite a lot, but it is generally because of lot of dialogs and not very high level of my coding habits :D
Regarding the prize - I think it is not so brutal if you pay it once in 4 years and sometimes they do "nice price" week when the prize is at half :)
Bye,
Petr
Petr, when you have time... can you add thinEdge file open option to browse folder for the model to open. Copying or moving all models to the thinEdge folder makes it easy to overwrite existing other models with the same name and hard to keep projects isolated.
To handle the texture loading the following order can be used to search and ask:
1. look in folder where model is loaded for the texture
2. look for a textures folder in the folder where model is
3. look for a textures folder up one level in the path from where the model is
4. check the thinedge textures folder
5. ask the user to specify where the texture is.
Thanks.
Petr Schreiber
19-02-2007, 10:04
Yes,
nice idea.
I was thinking of making possible to associate m15 extension and open it with double click too.
Definitely on the wish list now!
Petr
THis is my kind of programming, you guys are spoiling me. I make a feature request and you guys implement them. Am I dreaming? I am getting spoiled big time. Make request to Eros, it is done. Make request to Roberto, it is done. Make request to Petr, it is done.
You should rename thinBasic to spoilerBasic, the only basic that spoils you silly making your wishes come true :)
Michael Hartlef
19-02-2007, 21:35
That was also very attracting to me, the support you get from these guys. Outstanding job you all do. :)
ErosOlmi
19-02-2007, 21:50
Hey, thanks.
I like to think this is our way of doing things, one of our characteristics. But unfortunately we are not always able to react quickly or in the right direction. For sure we try as best as we can always open to other people suggestions.
Your expressed feelings are the best we can ask to go on with more power helping heach other in our passion: programming and computer science.
Thanks again.
Eros
Petr Schreiber
20-02-2007, 00:23
:)
Yes,
it is very important to get input from you !
Without that, I would probably never start to think about some things because they would simply never occur to me.
Thanks to this thinBASIC keeps improving ( and thanks to Eros and Robertos art of coding ) from day to day, I think it has positive impact on TBGL and thinEdge too :)
Petr
definitly a great team effort and nice community. I think it will only grow bigger and stronger with such good leadership!!