View Full Version : thinRAD (NYA)
DirectuX
09-01-2020, 23:33
Hi,
you can find here (https://github.com/DirectuX/thinRAD)a draft of a script to help GUI coding.
This is a draft. Comments are welcome (more on goal and strategy than code cleanness if I can say.)
You can run it on non sensitive script or better, on the demo, though it does backup.
Petr Schreiber
11-01-2020, 20:59
Sebastian, you are on fire :)
Very handy extension tool!
Petr
DirectuX
11-01-2020, 21:28
Sebastian, you are on fire :)
Very handy extension tool!
Petr
:D
on parallel, I work on my explorer-like program. :dance1:
I thought I would have more enthusiasm from community for thinRAD. I think I'll wait that I finish other projects before continuing this one, except request.
Did you look at the last version of the logger (https://www.thinbasic.com/community/showthread.php?13003-All-purpose-reusable-logger-unit&p=95304&viewfull=1#post95304), does it corresponds to what you are used to ?
Roll on February so you come back on BTB (https://www.thinbasic.com/community/showthread.php?12962-Between-the-Bubbles-a-game-concept)!
Petr Schreiber
11-01-2020, 22:33
I think you could try to engage community more via these:
- I would suggest nice screenshots to demonstrate before/after
- once done, consider promoting at officia thinBasic FB group: https://www.facebook.com/groups/thinbasic/
- you can also use twitter with hashtag #thinbasic
It is also possible people in general are not aware of the RC concept, so maybe some intro would help to raise the interest as well.
It could be nice to attach here script, which will install the extension to thinAIR from GitHub (updating INI file automatically, download via INET_UrlDownload, thanks to APP_* functions it is possible to do universally).
Petr
P.S. I will work on TBGL tasks till the end of the month, then I will put my BTB hat on again :) Currently investigating the Sprite system rendering issue.