kryton9
08-05-2017, 01:11
Refreshing my memory on thinBasic, Oxygen and TBGL... I thought clarification in the documentation could help new comers.
Just some suggestions.
One is the idea of texture loading. It is confusing having texture loading in GDIp module, TBGL module and on the forums freeImage texture loading.
GDIp seems to support all the formats without the need of an additional dll like freeImage.dll.
It would be nice if TBGL used GDIp texture loading behind the scenes to benefit from the useful additional formats like png and jpg. If not possible, then perhaps in the help under each type of texture loading function, links to the other functions were provided as is with other keywords.
I thought the Canvas was accelerated, but in reading some posts it seems it is not. So in the help it would be neat if any module where graphics are involved from charting to tbgl that each module identified if the graphics would be accelerated by the graphics cards or not.
I found the starting tutorial to be very useful to get back up to speed with the basics, great job!
Just some suggestions.
One is the idea of texture loading. It is confusing having texture loading in GDIp module, TBGL module and on the forums freeImage texture loading.
GDIp seems to support all the formats without the need of an additional dll like freeImage.dll.
It would be nice if TBGL used GDIp texture loading behind the scenes to benefit from the useful additional formats like png and jpg. If not possible, then perhaps in the help under each type of texture loading function, links to the other functions were provided as is with other keywords.
I thought the Canvas was accelerated, but in reading some posts it seems it is not. So in the help it would be neat if any module where graphics are involved from charting to tbgl that each module identified if the graphics would be accelerated by the graphics cards or not.
I found the starting tutorial to be very useful to get back up to speed with the basics, great job!