ReneMiner
24-11-2012, 16:47
I got that so far ( see other thread http://www.thinbasic.com/community/showthread.php?8295-TBGL-OpenGL-Advanced-User ) - but I open a new one in order to keep other thread on topic. I hope it belongs somehow to TBGL...
It's described there ( http://www.opengl.org/sdk/docs/man2/ ) almost like I tried without any success for a couple of hours now, but I found something missing in the "thinbasic_gl.inc" - there's no glColorLogicOp-Sub declared but a switch to glEnable(%GL_COLOR_LOGIC_OP) exists, so I cannot set glColorLogicOp(%GL_XOR). Just glLogicOp(%GL_XOR or whatever) does not affect the drawing result. What now?
:confused:
It's described there ( http://www.opengl.org/sdk/docs/man2/ ) almost like I tried without any success for a couple of hours now, but I found something missing in the "thinbasic_gl.inc" - there's no glColorLogicOp-Sub declared but a switch to glEnable(%GL_COLOR_LOGIC_OP) exists, so I cannot set glColorLogicOp(%GL_XOR). Just glLogicOp(%GL_XOR or whatever) does not affect the drawing result. What now?
:confused: