Michael Hartlef
12-10-2010, 10:27
Hi folks,
Petr has voiced some concerns about my involvement in other programming languages and that I would maybe use his TBGL code for them. I can understand that he is worried as he put a huge effort in building the TBGL module. To ease his concerns and remove what is causing them, I would like to cut the sprite functionality out of the TBGL module and place them into their own module. This would mean that the functions could get a new command prefix.
If I can cut out the sprite functions, it would also allow me to move the code over to a different language like FreeBasic for an example.
Anyway, are you using the sprite function set and would it be a big problem if you have to rename the commands? Also I would like to know, if you are using them mixed with 3D or just 2D?
Cheers
Michael
Petr has voiced some concerns about my involvement in other programming languages and that I would maybe use his TBGL code for them. I can understand that he is worried as he put a huge effort in building the TBGL module. To ease his concerns and remove what is causing them, I would like to cut the sprite functionality out of the TBGL module and place them into their own module. This would mean that the functions could get a new command prefix.
If I can cut out the sprite functions, it would also allow me to move the code over to a different language like FreeBasic for an example.
Anyway, are you using the sprite function set and would it be a big problem if you have to rename the commands? Also I would like to know, if you are using them mixed with 3D or just 2D?
Cheers
Michael