PDA

View Full Version : TBGL module by Petr Schreiber



  1. TBGL sample pack
  2. Next update: important changes
  3. Some thinBasic examples
  4. GDI+2hBMP
  5. Suggestion for all TBGL scripts
  6. Is it possible something similar in TBGL
  7. Need to talk to Peter Schreiber.
  8. using TBGL_VERTEX
  9. PDF manual for TBGL ?
  10. FOV, how to set it with TBGL?
  11. New TBGL related article that r.o.c.k.s, on TBGL website!
  12. TBGL_GetWindowClient
  13. Nice Opengl Tutorials
  14. TBGL_EntityGetPos
  15. Does M15 format support model's bones?
  16. TBGL, whats in the kitchen ?
  17. TBGL possible project ?
  18. Important decision ( done late )
  19. tbgl_entitygetaxis help needed
  20. Entitypos not working for me
  21. TBGL - Support not available [10.9/2008 - 13.9/2008]
  22. tbgl_usevsync info
  23. How to animate a water texture?
  24. TBGL seperate download?
  25. HTML help for TBGL?
  26. Complete GLUT include file anywhere?
  27. How to implement sprite animation into TBGL?
  28. little help for axisfork :)
  29. Simple TBGL Quad Rotate/Move example
  30. Anti-aliasing
  31. Is OBJ or 3ds export possible ?
  32. Lightning script
  33. TBGL backgrounds
  34. Tga image save
  35. TBGL Sprites - script samples
  36. TBGL sprite collision; I want to tune the box2circle collision a bit
  37. TBGL - Support not available [26.7/2009 - 28.7/2009]
  38. display 2 textures
  39. OpenGL 3.2
  40. TBGL - look into the kitchen
  41. TBGL for movie effects? :)
  42. looking for an example script of...
  43. Rotating the camera using the matrix.
  44. TBGL Sprites collision sample 2
  45. Preview: GBuffers for TBGL
  46. Joshy - cars
  47. New article on TBGL website covering function slot entity
  48. New article on TBGL website covering entity data signing
  49. TBGL - Support not available from Petr [9.8/2010 - 14.8/2010]
  50. New article on TBGL website covering blending based bokeh rendering
  51. TBGL - Support not available from Petr [16.9/2010 - 18.9/2010]
  52. Catmull-Rom include file for 2D + TBGL demo app
  53. Who is using the sprite functions of TBGL and how?
  54. Low level OpenGL: List of graphic card features
  55. cTimer handy for TBGL profiling
  56. MetaCircles - simple entity demo
  57. OpenGL stunts: Watching GPU memory occupancy
  58. create TBGL_Line in 3d space
  59. stencil buffer question
  60. how to catch "sphere" vertices?
  61. OpenCL tools
  62. image apply to box cube
  63. making Holes in a model on the fly (of type m15)
  64. questions "shoot example" (tbgl)
  65. Fern Demo
  66. Circles
  67. Plasma
  68. TBGL_Fonts...
  69. Question about normals
  70. A few Texture-Questions
  71. Method to get Sprite-Pixel?
  72. TBGL-Drawing Alpha 2D
  73. TBGL_GetWindowKeyState - left Alt-key sucks
  74. myQOD: TBGL_GetPixelInfo()
  75. TBGL_TextureRepeatMode
  76. Terrain-Texturing
  77. 3d-Face-Collision
  78. [TBGL] How do I handle events in TBGL?(such as WM_COPYDATA)
  79. Particle effects?
  80. TBGL - support not available from Petr [16.7.2013 - 21.7.2013]
  81. TBGL-FontFromFile?
  82. TBGL- multiple displays
  83. Cloud and mesh processing software ....
  84. TBGL - support not available from Petr [11.6.2014 - 16.6.2014]
  85. [TBGL] Usage of clipboard-data as Texture
  86. my current GUI-project
  87. TBGL_EntityFind...-question
  88. TBGL window events: Discussion
  89. M15 - reimplementation via GBuffers
  90. SmartTexture - unit for texture loading
  91. TBGL, culling and occlusion culling
  92. Petr out 22.3.2017 - 31.3.2017
  93. PixelArt - Clouds
  94. thinBasic TBGL module open sourced
  95. Objectification TBGL suggestion by Rene
  96. looking for a simple example 3d plus 2d metric system
  97. [TBGL] How do you check collision ?
  98. FrameRate comparisons
  99. Powerbasic + OpenGL + Mouseposition